* preparatory changes to make dvdisaster compilable under MacOS * Implemented workaround to macOS Test Unit Ready bug * fixed manual.pdf not opening on macOS * Added case for binary being in app bundle * updated locale files due to change in closure.c * added back mac app bundle specific files * reverted make-dist.sh to windows/linux only version and created separate mac script which uses dylibbundler * altered release.yml accordingly * chore: fix build under MacOS --------- Co-authored-by: Stéphane Lesimple <speed47_github@speed47.net> Co-authored-by: jlnbxn <julianboxan@gmail.com> Co-authored-by: wojas <github@m.wojas.nl>
27 lines
780 B
Plaintext
27 lines
780 B
Plaintext
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key></key>
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<string></string>
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<key>CFBundleExecutable</key>
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<string>dvdisaster</string>
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<key>CFBundleIconFile</key>
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<string>dvdisaster</string>
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<key>CFBundleIdentifier</key>
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<string>com.dvdisaster.dvdisaster</string>
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<key>CFBundleName</key>
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<string>dvdisaster</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>0.79.10</string>
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<key>CFBundleSignature</key>
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<string>CGCG</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>NSHumanReadableCopyright</key>
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<string>© 2004-2009 Carsten Gnörlich et al</string>
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</dict>
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</plist>
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